Image by George Couros under CC
Friday, October 30, 2015
5 tips to accelerate your digital curriculum
A digital curriculum is more than a textbook delivered electronically.
Tuesday, October 27, 2015
Financial Literacy: A Grocery Story about Money
Find this cool math lesson here: https://docs.google.com/document/d/1fw1-Up41Kl2s41jwOt9u507zrhNxZCaH1mmiYuG4p24/edit?usp=sharing
Friday, October 23, 2015
Women’s Rights Online: Translating Access into Empowerment
Thursday, October 15, 2015
Printable Digital Citizenship Posters
Tuesday, October 13, 2015
Thursday, October 8, 2015
Wednesday, October 7, 2015
Creating An Awesome Classroom!
Strategies to help facilitate learners having the best day ever:
Build on learner interests and passions
Involve learners in the what and how of instruction
Use whole body and hands-on learning
Allow learners to work with others if they choose
Embed seemingly unreachable challenges
Encourage and acknowledge a broad range of emotions
Celebrate both effort and success
Respect the process – creating the best day ever takes time
Respect the process – let go of the need to create the best day ever
Involve learners in the what and how of instruction
Use whole body and hands-on learning
Allow learners to work with others if they choose
Embed seemingly unreachable challenges
Encourage and acknowledge a broad range of emotions
Celebrate both effort and success
Respect the process – creating the best day ever takes time
Respect the process – let go of the need to create the best day ever
Tuesday, October 6, 2015
STEAM Integration Ideas
Labels:
ideas,
infographic,
integration,
science,
STEAM,
technology
Effective Meetings Infographic
Monday, October 5, 2015
The Future of Creativity and Innovation is Gamification: Gabe Zichermann...
Gabe Zichermann is the chair of GSummit where top gamification experts across industries gather to share knowledge and insight about customer & employee engagement and loyalty. He is also an author, highly rated public speaker and entrepreneur whose next book, The Gamification Revolution (McGraw Hill, 2013) looks at how leaders are leveraging gamification strategy to crush the competition. His books have helped define the industry's standards and frameworks, and continue to be key reference materials today. More info on www.tedxvilnius.com
Friday, October 2, 2015
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